Kinematics and the SUVAT Equations
Modelling motion
Mechanics uses models with simplifying assumptions: a particle (mass at a point, ignore size), smooth (no friction), light (massless string/rod), inextensible string, and gravity g ≈ 9.8 m/s². Quantities are vectors (displacement, velocity, acceleration) or scalars (distance, speed).
The SUVAT equations
For motion in a straight line with constant acceleration:
v = u + at
s = ut + ½at²
v² = u² + 2as
s = ½(u + v)t
s = vt − ½at²
where s = displacement, u = initial velocity, v = final velocity, a = acceleration, t = time. List what you know and pick the equation with only one unknown.
Motion graphs
- Displacement–time: gradient = velocity.
- Velocity–time: gradient = acceleration; area under = displacement.
Use graph areas (triangles/trapezia) for problems with changing but piecewise-constant acceleration.
Vertical motion under gravity
An object in free fall has acceleration g downward. Choose a positive direction and be consistent with signs (e.g. up positive → a = −g). At the highest point, the velocity is momentarily zero.
Calculus for variable acceleration
When acceleration is not constant, use calculus:
- v = ds/dt (differentiate displacement) and a = dv/dt.
- s = ∫v dt and v = ∫a dt (integrate, using initial conditions to find the constant).
Worked example
A ball is thrown up at 14.7 m/s. How high does it rise? (g = 9.8, take up as positive so a = −9.8.)
- At the top v = 0. Use v² = u² + 2as: 0 = 14.7² + 2(−9.8)s → 0 = 216.09 − 19.6s → s = 11.0 m. ✓
Common mistakes
- Using SUVAT when acceleration is not constant (use calculus instead).
- Sign errors in vertical motion — decide the positive direction first.
- Forgetting velocity is zero at the highest point of vertical motion.
Exam tips
- List s, u, v, a, t and choose the right SUVAT equation.
- For variable acceleration, differentiate to go from s → v → a, integrate to go back.
- Use velocity–time graph areas for displacement.
Key facts to remember
- SUVAT equations apply only for constant acceleration; free fall uses a = g ≈ 9.8 m/s².
- Velocity–time graph: gradient = acceleration, area = displacement.
- Variable acceleration: v = ds/dt, a = dv/dt; s = ∫v dt, v = ∫a dt.