Projectile Motion and Free Fall

A-Level Physics · Mechanics

Projectile Motion and Free Fall

Projectile motion is the motion of an object under the influence of gravity alone, after being launched with some initial velocity. Air resistance is neglected in standard A-Level analysis.

Key Principle: Independence of Horizontal and Vertical Motion

The horizontal and vertical components of a projectile's motion are completely independent of each other. This is the fundamental principle that makes projectile problems solvable.

  • Horizontal motion: constant velocity (no acceleration, assuming no air resistance)
  • Vertical motion: constant acceleration due to gravity, g = 9.81 m s⁻² downward

Free Fall

Free fall is the special case where an object moves under gravity alone with no horizontal velocity. The only force acting is weight.

Key equations for free fall (taking downward as positive):

EquationVariables
v = u + gtv = final velocity, u = initial velocity, g = 9.81 m s⁻², t = time
s = ut + ½gt²s = displacement
v² = u² + 2gsNo time needed
s = ½(u + v)tAverage velocity form

Worked example — dropping a ball: A ball is dropped from rest from a height of 20 m. Find the time to reach the ground and the impact speed.

Taking downward as positive, u = 0, s = 20 m, g = 9.81 m s⁻²:

s = ut + ½gt² → 20 = 0 + ½(9.81)t² → t² = 40/9.81 = 4.077 → t = 2.02 s

v = u + gt = 0 + 9.81 × 2.02 = 19.8 m s⁻¹

Resolving Projectile Motion

For an object launched at angle θ to the horizontal with initial speed u:

  • Horizontal component: uₓ = u cos θ
  • Vertical component: uᵧ = u sin θ

Horizontal displacement at time t: x = (u cos θ)t

Vertical displacement at time t: y = (u sin θ)t − ½gt²

Finding the Range

The range is the total horizontal distance travelled when the projectile returns to its launch height. Setting y = 0:

0 = (u sin θ)t − ½gt² → t(u sin θ − ½gt) = 0

So t = 0 (launch) or t = 2u sin θ / g (landing).

Substituting into x: Range R = u² sin 2θ / g

This shows the maximum range occurs at θ = 45° (since sin 2θ is maximised when 2θ = 90°).

Finding Maximum Height

At maximum height, the vertical component of velocity is zero. Using v² = u² + 2as vertically:

0 = (u sin θ)² − 2g·H → H = u² sin²θ / (2g)

Worked Example — Full Projectile Calculation

A football is kicked at 18 m s⁻¹ at 35° above the horizontal. Find:

(a) Time of flight:

uᵧ = 18 sin 35° = 10.32 m s⁻¹

t = 2uᵧ/g = 2 × 10.32 / 9.81 = 2.10 s

(b) Range:

uₓ = 18 cos 35° = 14.74 m s⁻¹

R = uₓ × t = 14.74 × 2.10 = 31.0 m

(c) Maximum height:

H = uᵧ² / (2g) = 10.32² / (2 × 9.81) = 5.43 m

Projectiles Launched Horizontally

When launched horizontally from a height h, the initial vertical velocity is zero:

  • Horizontal: x = ut (where u is the launch speed)
  • Vertical: h = ½gt² → t = √(2h/g)

The velocity at any instant is found by combining components: v = √(vₓ² + vᵧ²)

The angle below the horizontal: tan α = vᵧ / vₓ = gt / u

The Effect of Air Resistance (Qualitative)

In reality, air resistance:

  • Reduces the range and maximum height
  • Makes the trajectory asymmetric — the descent is steeper than the ascent
  • Means the landing speed is less than the launch speed
  • Eventually produces a terminal velocity if the fall is long enough

Terminal Velocity

During free fall through a fluid, drag force increases with speed. When drag force equals weight, the resultant force is zero and the object reaches terminal velocity.

Weight = Drag → mg = F_drag

At terminal velocity, acceleration = 0, and the object falls at constant speed. The value depends on mass, cross-sectional area, and the drag coefficient.

Experimental Determination of g

Method: Drop a ball bearing through two light gates a measured distance apart.

1. Measure the distance s between the gates

2. Record the time t for the ball to travel between them

3. The ball's speed at the first gate u can be found from the light gate

4. Use s = ut + ½gt² to calculate g

5. Repeat and average to reduce random error

Systematic errors: air resistance (gives g too low), timing delays, parallax in measuring s.

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