Probability and Tree Diagrams
Probability basics
Probability measures how likely an event is, on a scale from 0 (impossible) to 1 (certain). It can be written as a fraction, decimal or percentage.
P(event) = number of favourable outcomes ÷ total number of outcomes
Example: rolling a 3 on a fair dice → P(3) = 1/6.
- The probabilities of all possible outcomes add up to 1.
- So P(not A) = 1 − P(A) (the probability something does not happen).
Mutually exclusive events
Events that cannot happen at the same time (e.g. rolling a 2 or a 5). For these, add the probabilities: P(2 or 5) = 1/6 + 1/6 = 2/6 = 1/3.
Expected frequency
How many times you'd expect an event in a number of trials:
expected frequency = probability × number of trials
E.g. flipping a fair coin 80 times → expect 0.5 × 80 = 40 heads.
Experimental (relative frequency)
Based on actual results rather than theory:
relative frequency = number of times it happened ÷ total trials
The more trials, the closer this gets to the true (theoretical) probability.
Tree diagrams
Used for two or more events in sequence (e.g. two coin flips). Rules:
- Multiply probabilities along the branches (AND).
- Add the probabilities of the different end-results you want (OR).
- Probabilities on each set of branches add up to 1.
Example: two flips of a fair coin. P(two heads) = ½ × ½ = ¼. P(exactly one head) = (½×½) + (½×½) = ½.
With and without replacement
- With replacement: probabilities stay the same each time.
- Without replacement: the total (and sometimes the favourable count) decreases for the second pick (e.g. taking counters from a bag).
Worked example
A bag has 4 red and 6 blue counters. One is picked at random. Find P(red), then P(not red).
- P(red) = 4/10 = 2/5.
- P(not red) = 1 − 2/5 = 3/5. ✓
Common mistakes
- Adding probabilities along a tree branch instead of multiplying.
- Forgetting to reduce the total for "without replacement" problems.
- Probabilities that don't add up to 1 across all outcomes.
Exam tips
- On tree diagrams: × along, + across the outcomes you want.
- Use P(not A) = 1 − P(A) to save work.
- Watch for "without replacement" — the second denominator changes.
Key facts to remember
- P = favourable ÷ total; all outcomes sum to 1; P(not A) = 1 − P(A).
- Mutually exclusive → add; tree diagrams → multiply along branches, add the desired outcomes.
- Expected frequency = probability × trials; "without replacement" reduces the total each pick.